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View Full Version : Careful Nukers and Acrhers


Janari
04-09-2003, 09:40 PM
This from the EQ Live website:


There was a change to the hate list not mentioned in the patch message. This should not have changed any of the gameplay functionality of the hate list, with one exception. We've rewritten the functionality of the hate list so that creatures will no longer forget people that they are angry with. There were some cases where characters under some circumstances could evade the hate list and never suffer agro for their actions. That should no longer be possible.

- Alan

While this statement is a little vague it appears that it may directly relate to people who attack from long distances. Particularly nukers and archers.
There have been many reports coming in from Wizards and Rangers that aggro is a lot more random now, and players are getting summoned a lot more frequently, particularly on any form of criticial blast/shot.

We tried to contact SOE to get more details yesterday but haven't heard anything back as yet. We'll post as soon as we get a better explanation on how the new aggro system is intended to work.

Brigette
04-10-2003, 02:47 AM
Hee hee! I was summoned today in BoT after a 1187 bow shot on a named mob. Now I just cast Cinderjolt when I have too many high damage shots fired and seemed to work. Hit further mobs for a record 1287 (or close to that) and many 600's but just cast CJ to reduce any aggro from me to help keep shooting aggro free.

To tell the truth, I really pushed myself on the named and was curious if I would gain aggro. Alas, by the time I found out.. I was summoned. Will have to experiment more on this, but also shoot smart! :)

Aluinie
04-10-2003, 04:16 PM
Yeah found out myself shot a frog in pos for 300 damage no ch and it started to chase me after it had been nuked twice by sara. so i guess is be prepared for a lot of damage if your not paying attention