Ramsus
03-06-2003, 02:50 PM
http://eq.crgaming.com/viewarticle.asp?Article=5047
And the game as it stands?
There are many people who argue ‘Why make new stuff when there’s so much existing content needing work?’ We brought up some of the more popular questions players ask:
Is Caster Balancing ever going to be completed?
Rich Waters spoke up for this:
“I think there are some big discrepancies for certain classes, especially in specialized situations such as raiding or soloing. I don’t think that any class is so bad off that they’re not worth playing, or are unable to contribute in a lot of ways. I think the situation can be improved on, and in fact needs to be improved on. While I don’t think that any single class is just plain broken, there are dozens of little tweaks we’d like to make to each class. Lately, my personal play time has been spent grouping mostly, and there isn’t a single class I wouldn’t want to group with, or that I feel couldn’t bring value to my group.
We feel the classes are fairly balanced now. We certainly aren’t saying everything is perfect, but we’re looking more long term and trying to work towards more permanent solutions with the role of classes and their abilities with the content we’re adding to the game. There are a number of things we expect to tweak and tune still, but no class is useless or unable to contribute in a variety of situations.”
Archery & Line of Sight
“That’s one I definitely wanted a solid answer for before the next fan faire”, claimed Scott Hartsman.
“Here’s the deal with Archery. Ranged combat is currently very overpowered. Be it from a caster or an archer you could in some circumstances deliver enormous amounts of damage with almost no hate being added to you. This is being fixed very soon.
We do have a fix for the line of sight bug ready for the Test Server and the other little things archers want like auto-attack, but the game is going to change a little once the hate-list system is corrected and Rangers will need to be a lot more like Rogues in watching their damage output to control aggro. Auto attack will probably be situational at best once implemented if a Ranger wants to stay alive.”
That said the team is aware of the long term problems with archery and hopes to implement its ‘Archery Patch’ sometime in the next few months.
That just sucks.
And the game as it stands?
There are many people who argue ‘Why make new stuff when there’s so much existing content needing work?’ We brought up some of the more popular questions players ask:
Is Caster Balancing ever going to be completed?
Rich Waters spoke up for this:
“I think there are some big discrepancies for certain classes, especially in specialized situations such as raiding or soloing. I don’t think that any class is so bad off that they’re not worth playing, or are unable to contribute in a lot of ways. I think the situation can be improved on, and in fact needs to be improved on. While I don’t think that any single class is just plain broken, there are dozens of little tweaks we’d like to make to each class. Lately, my personal play time has been spent grouping mostly, and there isn’t a single class I wouldn’t want to group with, or that I feel couldn’t bring value to my group.
We feel the classes are fairly balanced now. We certainly aren’t saying everything is perfect, but we’re looking more long term and trying to work towards more permanent solutions with the role of classes and their abilities with the content we’re adding to the game. There are a number of things we expect to tweak and tune still, but no class is useless or unable to contribute in a variety of situations.”
Archery & Line of Sight
“That’s one I definitely wanted a solid answer for before the next fan faire”, claimed Scott Hartsman.
“Here’s the deal with Archery. Ranged combat is currently very overpowered. Be it from a caster or an archer you could in some circumstances deliver enormous amounts of damage with almost no hate being added to you. This is being fixed very soon.
We do have a fix for the line of sight bug ready for the Test Server and the other little things archers want like auto-attack, but the game is going to change a little once the hate-list system is corrected and Rangers will need to be a lot more like Rogues in watching their damage output to control aggro. Auto attack will probably be situational at best once implemented if a Ranger wants to stay alive.”
That said the team is aware of the long term problems with archery and hopes to implement its ‘Archery Patch’ sometime in the next few months.
That just sucks.